There's a quiet assumption behind a lot of hosting decisions: pick enough CPU and RAM, and the server will feel fast. For raw compute, that's true. For how fast your service feels to the person using it, it often isn't. A big part of that feeling comes down to something no upgrade can fix: how far your server physically sits from your users.
This is latency, and it's worth understanding before you choose where to host.
Distance is time, and physics sets the floor
Data doesn't travel instantly. It moves through fiber as light, and light in glass travels at roughly two-thirds of its speed in a vacuum, about 200,000 km per second. That sounds fast enough to ignore, until you remember the signal has to go there and come back for every request.
A round trip between nearby cities might take only a few milliseconds. Long-distance and intercontinental routes can push round-trip latency into the tens or even hundreds of milliseconds, depending on the locations and the network path. No faster processor changes this. You cannot compute your way out of the speed of light.

Where you actually feel it
An extra 80 ms on a single request may not be noticeable. The problem is that modern applications rarely make a single request.
Loading one page can mean dozens of round trips: the HTML, then the assets it references, then API calls, then database queries behind those. Each one pays the distance tax. Stack them up and a site served from the wrong continent feels sluggish in a way that no amount of server horsepower explains.
Who this matters most for
Not every workload is latency-sensitive, so it's worth being honest about who should care.
Real-time and interactive services feel it first. Online games, video calls, live collaboration tools, trading platforms, anything where a human is waiting on a response in the moment. Here, tens of milliseconds are the difference between smooth and frustrating.
Interactive web apps and APIs come next. A dashboard that fires many small requests, or an API other systems call in sequence, multiplies every millisecond of distance.
Bulk and background work cares least. If you're running batch jobs, backups, or a mostly static site behind a CDN, physical location matters far less.
What location does not fix, and what a CDN does
A CDN helps, but it's worth knowing its limits. A content delivery network caches static files close to users, so images, scripts, and stylesheets arrive quickly from a nearby edge. That's real and useful.
What a CDN does not move closer is your actual application logic and your database. The dynamic parts, the ones that make decisions and read data, still run wherever your server lives. For a dynamic app, the origin location is still doing most of the work that the user waits on.

Choosing a location, practically
The rule is simple: put the server near the people who use it most. If your audience is mostly in Europe, a European data center will generally provide lower network latency than a server located across an ocean. Hardware still matters, but it cannot remove the physical distance between the server and the user.
When your users are spread across regions, the honest answer is that no single location is perfect. You pick the location closest to your largest or most latency-sensitive group, and you use a CDN for the static layer to soften the rest.
INTROSERV offers servers in Europe, North America, Asia, and Australia, with locations including Frankfurt, London, Amsterdam, Naaldwijk, Beauharnois (Canada), Singapore, and Sydney, which gives you more options for placing infrastructure closer to your users.
The takeaway
Location isn't a detail you optimize last. For anything interactive, it sets the floor that every other optimization builds on. A well-chosen location can make a bigger difference to an interactive application than a hardware upgrade that leaves the network path unchanged.
Before you compare CPUs, ask the simpler question first: where are my users, and how far is the server from them?